UX Rework

Weโve been working on a major UX overhaul of the Player Map to make it more intuitive, accessible, and aligned with how players actually explore data and can give feedback on game elements.
After workshop with game studios to be align with there needs, we redesign our attestation structure to have valuable game metrics.
๐ฏ Why this redesign ?โ
Our goal is simple :
Make the Player Graph understandable at a glance, while improving how users interact with feedback, identities, and relationships within the gaming ecosystem.
โจ Whatโs new?โ
๐ Clearer Structure & Navigationโ
- Improved layout to better separate graph exploration and attestations
- Simplified top navigation for faster access to key actions
- More readable hierarchy between elements
๐ง Better Readability & Cognitive Loadโ
- Reduced visual noise in the graph
- Improved spacing and grouping of nodes
- Clearer distinction between subjects, objects, and relationships
๐๏ธ Attestations Panel Reworkโ
- Cleaner, more structured list of attestations
- Easier to scan, compare, and interact with feedback
- Better alignment with how players express opinions (tags, signals)
๐ฎ Player-Centric Experienceโ
- Focus on what matters: players, games, and feedback
- Improved visibility of key game attributes (Fun, Immersive, Balanced, etc.)
- More natural exploration of the ecosystem
โก Faster Interactionโ
- Reduced friction to explore, filter, and react
- More responsive experience when navigating the graph
๐ Why it mattersโ
Player Map is not just a visualization tool. Itโs a social and feedback graph for gaming.
This UX rework brings us closer to our vision :
๐ Making player data transparent, actionable, and meaningful
๐ Enabling studios to better understand their communities
๐ Giving players a real voice in the ecosystem
๐ฎ Whatโs next ?โ
๐ฏ Dashboard for studios
๐ฏ More AI-powered insights from the graph
Weโd love your feedback ๐
๐ What do you think about the new experience ?